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DITL.txt
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1999-12-26
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7KB
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343 lines
DITL_129.txt
Items: (32 entries)
0:
Bounds: x1=10, y1=40, x2=171, y2=212
Type: 7
Info: '–'
1:
Bounds: x1=180, y1=40, x2=325, y2=177
Type: 7
Info: '“'
2:
Bounds: x1=10, y1=215, x2=171, y2=302
Type: 7
Info: '—'
3:
Bounds: x1=180, y1=180, x2=325, y2=302
Type: 7
Info: '”'
4:
Bounds: x1=75, y1=15, x2=115, y2=31
Type: 16
Info: ''
5:
Bounds: x1=215, y1=15, x2=255, y2=31
Type: 16
Info: ''
6:
Bounds: x1=20, y1=65, x2=160, y2=83
Type: 5
Info: 'Chainsaw'
7:
Bounds: x1=20, y1=85, x2=160, y2=103
Type: 5
Info: 'Pistol'
8:
Bounds: x1=20, y1=105, x2=160, y2=123
Type: 5
Info: 'Shotgun'
9:
Bounds: x1=20, y1=125, x2=160, y2=143
Type: 5
Info: 'Chaingun'
10:
Bounds: x1=20, y1=145, x2=160, y2=163
Type: 5
Info: 'Rocket Launcher'
11:
Bounds: x1=20, y1=165, x2=160, y2=183
Type: 5
Info: 'Plasma Rifle'
12:
Bounds: x1=20, y1=185, x2=160, y2=203
Type: 5
Info: 'BFG 9000'
13:
Bounds: x1=20, y1=235, x2=160, y2=253
Type: 5
Info: 'Blue'
14:
Bounds: x1=20, y1=255, x2=160, y2=273
Type: 5
Info: 'Yellow'
15:
Bounds: x1=20, y1=275, x2=160, y2=293
Type: 5
Info: 'Red'
16:
Bounds: x1=270, y1=70, x2=310, y2=86
Type: 16
Info: ''
17:
Bounds: x1=270, y1=95, x2=310, y2=111
Type: 16
Info: ''
18:
Bounds: x1=270, y1=120, x2=310, y2=136
Type: 16
Info: ''
19:
Bounds: x1=270, y1=145, x2=310, y2=161
Type: 16
Info: ''
20:
Bounds: x1=190, y1=205, x2=315, y2=223
Type: 5
Info: 'Invisibility'
21:
Bounds: x1=190, y1=225, x2=315, y2=243
Type: 5
Info: 'Radiation suit'
22:
Bounds: x1=190, y1=245, x2=315, y2=263
Type: 5
Info: 'Light goggles'
23:
Bounds: x1=190, y1=265, x2=315, y2=283
Type: 5
Info: 'Invulnerability'
24:
Bounds: x1=10, y1=15, x2=70, y2=31
Type: -120
Info: 'Health:'
25:
Bounds: x1=150, y1=15, x2=210, y2=31
Type: -120
Info: 'Armor:'
26:
Bounds: x1=190, y1=70, x2=265, y2=86
Type: -120
Info: 'Bullets:'
27:
Bounds: x1=190, y1=120, x2=265, y2=136
Type: -120
Info: 'Rockets:'
28:
Bounds: x1=190, y1=95, x2=265, y2=111
Type: -120
Info: 'Shells:'
29:
Bounds: x1=190, y1=145, x2=265, y2=161
Type: -120
Info: 'Cells:'
30:
Bounds: x1=120, y1=15, x2=135, y2=31
Type: -120
Info: '%'
31:
Bounds: x1=260, y1=15, x2=275, y2=31
Type: -120
Info: '%'
DITL_128.txt
Items: (52 entries)
0:
Bounds: x1=75, y1=15, x2=115, y2=31
Type: 16
Info: ''
1:
Bounds: x1=215, y1=15, x2=255, y2=31
Type: 16
Info: ''
2:
Bounds: x1=20, y1=65, x2=160, y2=83
Type: 5
Info: 'Chainsaw'
3:
Bounds: x1=20, y1=85, x2=160, y2=103
Type: 5
Info: 'Pistol'
4:
Bounds: x1=20, y1=105, x2=160, y2=123
Type: 5
Info: 'Shotgun'
5:
Bounds: x1=20, y1=125, x2=160, y2=143
Type: 5
Info: 'Chaingun'
6:
Bounds: x1=20, y1=145, x2=160, y2=163
Type: 5
Info: 'Rocket Launcher'
7:
Bounds: x1=20, y1=165, x2=160, y2=183
Type: 5
Info: 'Plasma Rifle'
8:
Bounds: x1=20, y1=185, x2=160, y2=203
Type: 5
Info: 'BFG 9000'
9:
Bounds: x1=20, y1=235, x2=161, y2=253
Type: 5
Info: 'Blue'
10:
Bounds: x1=20, y1=255, x2=161, y2=273
Type: 5
Info: 'Yellow'
11:
Bounds: x1=20, y1=275, x2=161, y2=293
Type: 5
Info: 'Red'
12:
Bounds: x1=270, y1=70, x2=310, y2=86
Type: 16
Info: ''
13:
Bounds: x1=270, y1=95, x2=310, y2=111
Type: 16
Info: ''
14:
Bounds: x1=270, y1=120, x2=310, y2=136
Type: 16
Info: ''
15:
Bounds: x1=270, y1=145, x2=310, y2=161
Type: 16
Info: ''
16:
Bounds: x1=190, y1=205, x2=315, y2=223
Type: 5
Info: 'Invisibility'
17:
Bounds: x1=190, y1=225, x2=315, y2=243
Type: 5
Info: 'Radiation suit'
18:
Bounds: x1=190, y1=245, x2=315, y2=263
Type: 5
Info: 'Light goggles'
19:
Bounds: x1=190, y1=265, x2=315, y2=283
Type: 5
Info: 'Invulnerability'
20:
Bounds: x1=10, y1=15, x2=70, y2=31
Type: -120
Info: 'Health:'
21:
Bounds: x1=150, y1=15, x2=210, y2=31
Type: -120
Info: 'Armor:'
22:
Bounds: x1=25, y1=39, x2=96, y2=55
Type: -120
Info: 'Weapons'
23:
Bounds: x1=190, y1=70, x2=265, y2=86
Type: -120
Info: 'Bullets:'
24:
Bounds: x1=190, y1=120, x2=265, y2=136
Type: -120
Info: 'Rockets:'
25:
Bounds: x1=190, y1=95, x2=265, y2=111
Type: -120
Info: 'Shells:'
26:
Bounds: x1=190, y1=145, x2=265, y2=161
Type: -120
Info: 'Cells:'
27:
Bounds: x1=25, y1=214, x2=70, y2=230
Type: -120
Info: 'Keys'
28:
Bounds: x1=195, y1=39, x2=284, y2=55
Type: -120
Info: 'Ammunition'
29:
Bounds: x1=10, y1=50, x2=22, y2=51
Type: -64
Info: ' '
30:
Bounds: x1=10, y1=50, x2=11, y2=211
Type: -64
Info: ' '
31:
Bounds: x1=10, y1=210, x2=171, y2=211
Type: -64
Info: ' '
32:
Bounds: x1=170, y1=50, x2=171, y2=211
Type: -64
Info: ' '
33:
Bounds: x1=100, y1=50, x2=171, y2=51
Type: -64
Info: ' '
34:
Bounds: x1=180, y1=50, x2=192, y2=51
Type: -64
Info: ' '
35:
Bounds: x1=180, y1=50, x2=181, y2=176
Type: -64
Info: ' '
36:
Bounds: x1=180, y1=175, x2=326, y2=176
Type: -64
Info: ' '
37:
Bounds: x1=290, y1=50, x2=326, y2=51
Type: -64
Info: ' '
38:
Bounds: x1=325, y1=50, x2=326, y2=176
Type: -64
Info: ' '
39:
Bounds: x1=10, y1=225, x2=22, y2=226
Type: -64
Info: ' '
40:
Bounds: x1=10, y1=225, x2=11, y2=301
Type: -64
Info: ' '
41:
Bounds: x1=10, y1=300, x2=171, y2=301
Type: -64
Info: ' '
42:
Bounds: x1=75, y1=225, x2=171, y2=226
Type: -64
Info: ' '
43:
Bounds: x1=170, y1=225, x2=171, y2=301
Type: -64
Info: ' '
44:
Bounds: x1=195, y1=179, x2=270, y2=195
Type: -120
Info: 'Power Ups'
45:
Bounds: x1=180, y1=190, x2=192, y2=191
Type: -64
Info: ' '
46:
Bounds: x1=180, y1=190, x2=181, y2=301
Type: -64
Info: ' '
47:
Bounds: x1=275, y1=190, x2=326, y2=191
Type: -64
Info: ' '
48:
Bounds: x1=325, y1=190, x2=326, y2=301
Type: -64
Info: ' '
49:
Bounds: x1=180, y1=300, x2=326, y2=301
Type: -64
Info: ' '
50:
Bounds: x1=120, y1=15, x2=135, y2=31
Type: -120
Info: '%'
51:
Bounds: x1=260, y1=15, x2=275, y2=31
Type: -120
Info: '%'